Path of Exile’s Act IV-and-more expansion The Awakening will be available on 10 July, nudging it out of closed beta and into the big wide world of ARPG-ing.
Were I a Path of Exile expert of some kind, I could spend more time dwelling on all the new things this expansion plans to add. Sadly, however, I’m not – Paul’s the one who’s been playing the closed beta. As a result, this handy list of features will have to stand in for my ignorance. Sorry.
Act IV Is Here! Act IV continues Path of Exile’s storyline. The time has finally come to venture into the center of corruption itself and drive a blade through its black heart.
Explore Beyond Highgate: For the first time since launch, The Awakening introduces completely new areas, monsters and end-game maps to expand the world of Wraeclast.
Defeat Legendary Bosses: Experience climactic boss encounters with characters from Wraeclast’s past such as Shavronne, Doedre, Malachai and many more.
Powerful New Skill Gems: With new classes of skills such as elemental Golems that fight by your side, warcries and several new support gems, players are able to create new clever and intricate builds.
Socketable Passive Tree: Collect and craft Jewels that can be socketed into the Passive Tree to drastically change the tree itself.
Masses of New Gear: Find more than 110 new Unique Items and discover an entirely new set of equipment, the Maraketh Weapons.
User Experience Improvements: Extensive user interface improvements, added more customization options and implemented many community-suggested changes.
There’s also this ‘launch’ (well, soon enough) trailer. And if that’s still not enough detail about Path of Exile’s The Awakening, have a look at this official page for the expansion.