Eidos Montreal have scheduled a Deus Ex: Mankind Divided stream for Friday, in which more details are promised about the game. In the mean time, though, a few images and bits of artwork have appeared out of Gamescom.
There are four of each, and the in-game ones seem to have been sharpen-filtered to within an inch of their lives. They depict Jensen hiding behind a pillar while things explode in the background, Jensen hiding behind a box looking at some burly security guards, Jensen going for a stroll near some weird modern art, and a first person shot of some remote hacking.
The art, on the other hand, seems to focus on the fashion of Deus Ex: Mankind Divided. There’s a man in a dapper suit, plus some NPCs in different outfits. The set is rounded off with a concept art piece showing a train, and a city square overlaid with holo-ads in a sort of They Live style.Read More
If you were excited for Camelot Unchained opening its doors for the first time next month, we’ve got some bad news for you. The game’s planned August beta has been delayed due to programmer issues, with the vague possibility that the game won’t be ready for testing until next year. We had a lengthy interview with Mark Jacobs on that, so by all means, take a look.
But, of course, the beta testing world goes on. Betas find a way. Some of them do, anyhow.
The players of Albion Online are having a very good time in the summer testing phase, yes they are.
After some early access issues, Skyforge went into open beta, which means it soft launched, which means you can go pay money for it now, what more do you need?
The path to launch for The Repopulation now includes better tutorials and guides.
It appears that Shroud of the Avatar has run out of room for map access for player-run towns. Because they set a limit. You get the idea.
Last and not least, Shards Online kicked off another phase of pre-alpha testing, with server admins setting their own rules and learning the ins and outs of being the master of the ruleset.
Did you know that there’s an entire lineup of games just below? Because they’re there! And they might include some games that snuck into another phase of testing or it might be missing something, in which case we encourage our readers to let us know in the comments.
As always, we consider an MMO to be in open testing if it features free, public signups and will server wipe prior to launch. An MMO is marked in closed testing if it’s running a private test phase that cannot freely be accessed by the general public; it’s usually under NDA as well. Early access and crowdfunded MMOs whose tests we deem legitimate will be included. So-called “open beta” soft-launch MMOs with cash shops, no sign of launch in the west, or limited interest for our readers will not be listed.
Albion Online: Founder alpha in progress
Ascent: The Space Game: Steam early access
Auto Club Revolution: Closed beta
Beasts of Prey: Early access alpha
Black Desert: Korean and Japanese open beta
Camelot Unchained: Backer alpha
Das Tal: Alpha expected in 2015
DayZ: Early access
Divergence Online: Alpha
Dungeon Fighter Online: Open testing
Earthrise: First Impact: Alpha but still alive
Eleven: Closed alpha
Eternal Crusade: Early access begins fall 2015
EVE: Valkyrie: Pre-alpha registration for EVE and DUST players
Ever, Jane: In testing; 2016 anticipated release
Gloria Victis: Donor pre-alpha
H1Z1: Paid early access
HEX: Unofficial open beta
Kingdom Online: Closed beta
Landmark: Paid closed beta, cash shop active
Life is Feudal: Early access beta
Line of Defense: Early access
MyDream: Closed testing open to donors
Nosgoth: Open beta
Oort Online: Donor alpha
Origins of Malu: Combat module in early access
Otherland: Second closed beta
Pathfinder Online: Subscription “early enrollment”
Project Genom: Closed alpha
Project Gorgon: Free, open testing
Shadowrun Chronicles: Steam early access; launching in April
Shards Online: Pre-alpha
Shroud of the Avatar: Steam early access, backer testing
SkySaga: Ongoing NA and UK alpha events
Star Citizen: Backer pre-alpha
Starriser: Taking beta signups
Stash: Backer alpha
The Repopulation: Early access/backer alpha, launching Q4 2015
Tree of Life: Paid early access
Tribal Wars 2: Open testing
TUG: Steam early access alpha
Valiance Online: Pre-alpha testing
Venus Rising: Internal alpha (adult/NSFW)
World of Warships: Open beta
Yes, MMO gamers, you too can perform the unpaid quality-control work otherwise known as game testing! Check out Massively Overpowered’s Betawatch every week for a run-down of MMOs that are still on the road to reality.Read More
OGPlanet today announced the launch of their hottest event of the Summer with the Open Beta release of the hugely anticipated free-to-play MMO shooter, Metro Conflict. Beginning today at 4PM PST players were able to enter the battlefield in the long-awaited release from Red Duck Inc, with Metro Conflict’s origins tracing back as far as 2010. Despite taking 5 years to see their concept come to fruition the team are excited to release Metro Conflict to the general gaming audience in a week long event.
This initial Open Beta even will run through until June 30th and will include a number of the games most exciting features and abilities including the opportunity to play as any of 8 versatile classes, fight for supremacy across detailed maps and enjoy 4 major game modes that offer the perfect opportunity to test ones skills against similar enemies. The Open Beta is available on both Valve’s popular Steam platform and OGPlanet’s personal launcher, although both are currently restricted to North American and European audiences.
The Open Beta week also presents players with the chance of seeing their names forever etched into the Metro Conflict annals of history with 5 competitive categories heavily tracked throughout the event, with the top 100 from each being named and framed in-game.Read More
Grinding Gear Games today released some exciting new details for the highly anticipated Awakening expansion for Path of Exile in the form of a new State of the Beta letter and Timeline Until Awakening posts put forward by the developers. Both posts give a detailed insight on what the developers are working on at the moment and how important a part community feedback has played such an integral role in the games journey to this point.
Both posts center themselves around The Awakening expansion with the State of the Beta letter informing players that the developers current plans involve an early July release for the highly anticipated expansion. According to the information in the posts the core content for The Awakening expansion is already complete with the majority of developer time currently spent balancing new elements and fixing currently known bugs.
With the details already available The Awakening expansion is all set to be the largest to-date for the incredibly popular Path of Exile MMO. Those currently enjoying the beta will be happy to hear that the beta testing will continue right up to launch, with as little as a few hours between the closing of beta and launching of the full game.Read More
Path of Exile’s Act IV-and-more expansion The Awakening will be available on 10 July, nudging it out of closed beta and into the big wide world of ARPG-ing.
Were I a Path of Exile expert of some kind, I could spend more time dwelling on all the new things this expansion plans to add. Sadly, however, I’m not – Paul’s the one who’s been playing the closed beta. As a result, this handy list of features will have to stand in for my ignorance. Sorry.
Act IV Is Here! Act IV continues Path of Exile’s storyline. The time has finally come to venture into the center of corruption itself and drive a blade through its black heart.
Explore Beyond Highgate: For the first time since launch, The Awakening introduces completely new areas, monsters and end-game maps to expand the world of Wraeclast.
Defeat Legendary Bosses: Experience climactic boss encounters with characters from Wraeclast’s past such as Shavronne, Doedre, Malachai and many more.
Powerful New Skill Gems: With new classes of skills such as elemental Golems that fight by your side, warcries and several new support gems, players are able to create new clever and intricate builds.
Socketable Passive Tree: Collect and craft Jewels that can be socketed into the Passive Tree to drastically change the tree itself.
Masses of New Gear: Find more than 110 new Unique Items and discover an entirely new set of equipment, the Maraketh Weapons.
User Experience Improvements: Extensive user interface improvements, added more customization options and implemented many community-suggested changes.
There’s also this ‘launch’ (well, soon enough) trailer. And if that’s still not enough detail about Path of Exile’s The Awakening, have a look at this official page for the expansion.
While the release of the action role-playing game add-ons Diablo 3: Reaper of Souls (25 March 2014) approaches with big steps that fans can experiment a little with the new class of the Crusader in advance.
For this purpose is available on the official website of the game with a so-called skill calculator available. With its help, you can view all the capabilities of Crusader along with the appropriate rules in more detail. It is also possible with this tool to a favorite ” Build ” to compile and save for the new class.
Who is also a bit about the background of the Crusader in Diablo 3: We would like to inform diablo 3 gold the Reaper of Souls, check out the official website, a corresponding section. On GameStar.Be there is now also a new trailer, which introduces you to the Crusaders based on numerous gameplay scenes details.
Diablo 3: Reaper of Souls is the first content expansion for the action role-playing game Diablo 3 by Blizzard. The added brings a new chapter, increases the level cap to 70 and leads the Crusaders also a new class. Until the release of the on, there is the way in Diablo 3 for a bonus experience points equal to 50 percent – ideal for leveling other characters.Read More