I’ve probably played more games in the last week than I did most of last year. Part of that is due to having a bit more time on my hands than normal (hopefully a temporary situation that will be resolved by the end of this month) and part of that is because there are just so many wonderful games out there.
EverQuest2: My defiler is still only level 95, but she did manage to reach level 100 in tailoring. Crafting is an odd duck with the latest expansion, Altar of Malice. Doing the crafting quests themselves won’t get you to level 100, and grinding out writs goes quite slow – however, doing the daily craft mission will easily net you 30% experience, and doing the weekly got me an entire level. Missions re-set on Wednesdays. You can find me in game on Antonia Bayle as Stargrace.
Cities: Skylines: This game just released, and it’s so much fun. In fact it’s everything that I wanted from SimCity, at half the price. There’s an enormous mod community and enough content to keep me satisfied for quite some time. Well worth the cost, and I highly recommend it if you’re into the city building games at all.
Elder Scrolls Online: I just started playing this. It apparently starts going free to play on Tuesday. I’ve had a subscription for quite some time because I did some alpha testing on their billing system, but I never actually played. It wasn’t because of any drastic reason, I simply didn’t have the time. The game is beautiful but I’m not far enough into it to make any other calls about the game quite yet.
EVE Online: Still training skills, still working on faction, PI, and all of that good stuff. EVE Online is still one of the best games I have to relax with. That’s right, even though the skies are filled with pirates and horrible people looking to scam and pod you, it’s still relaxing.
FFXIV: I’ve started a new character on Cactuar. I’m hoping to go white mage, but I’m taking my time and things are moving along slowly. I believe my character name is Velours Reveurs for those looking to add me to their friends list. This game is absolutely gorgeous, and I’m hoping to keep it on my rotation. We’ll have to see how things go though.
Minecraft: I’m running The Dark Trilogy as a server right now for some friends. I’ve created a portal to the Twilight Forest, as well as a portal to the Nether. There are some really awesome mods in this pack, and I’m having a blast. I’m hopping to get some nether quartz so I can make some furniture that comes in a specific pack. Furniture like refrigerators and televisions. Mods really do make this game.
Sims4: Still working on my legacy family. Tristan is going to be the next person to carry the legacy name, and so I’ve been preparing him for adulthood. Right now he’s best friends with a feisty redhead neighbour girl, and they’re promised to each other. Meanwhile Jessica will probably just move into the basement (that’s right, Sims 4 is patching in basements!) and Elizabeth will age gracefully, as she watches her children carry on.
Wizard101: My life wizard is level 27, and I’ve been questing in Marleybone. It’s the home of cats, dogs, rats, and proper manners. Based on 19th century London. It’s also my favourite zone to date. It has been some time since I’ve played and it’s interesting getting back into things, but this is still a fantastic game no matter your age.
WoW: This has been taking a back seat to other games, but I still log in to check my garrison resources and to trade and do the dailies. As others have mentioned, by the time you take care of all of the garrison chores, my game time is already spent for the day. On one hand it’s great to have a reason to log in every day but on the other hand it would be lovely to play the game instead of just playing the garrisons.
The Secret World: A handful of combat wombats have decided to start up in the Secret World. We’re playing the Dragon faction, and while the game has never been a genre that I’m completely comfortable with, it does have one of the best (IMO) quest systems and story lines that I’ve ever participated in. Playing with friends makes it seem a little less scary, and even though I’ve just started (again) I’m looking forward to playing.
Wurm Online: Now that my guard tower is completed, it’s time to work on the rest of my deed along with taking care of my horses. I’ve been trying to breed 5 speeds for a while now and to also breed out the grey colour. It’s coming along well, but it requires time. In between that I’m trying to decide which skill to work on next.
Those are the games that came to my immediate mind when listing what I’m currently actively playing. There’s others I’ve left off the list on purpose – like GW2. I want to get back into the game but I just can’t seem to find the motivation to keep playing. Since it’s a buy to play game, that’s alright. I’m also still playing WildStar, but again it’s very casually and sporadic, so I don’t feel comfortable putting it up there with my ‘most played’ games. What about everyone else? Where are you spending your time these days with so many options available? Let me know in comments!Read More
It’s May (already?!) which means the ‘Newbie Blogger Initiative’ has kicked off. Basically it’s a group of people who encourage others to blog more often / at all if they’ve ever had an inkling to. Belghast wrote about it in greater detail here, and they also have some forums set up here. I’ve been running MmoQuests for 9 years as of June this year, so I know a thing or two about blogging and what it takes to keep going. Though I have slowed in my writing since I started working for Carbine Studios, it’s not from a lack of desire but just a lack of time. I’m not getting super involved in the event, but I do like to watch from the sidelines.
For people who may have always wanted to blog but haven’t wanted to deal with the hassle of setting up a blog or actually running one – there are options out there. For example did you know that besides MmoQuests I also run Nomadic Gamers? This is a multi-author blog that I started five years ago for people who wanted to blog but didn’t want to deal with the hassle of setting one up. Over the years it has come down to just one current author, but I keep it running and people are welcome to contact me if they want to be a contributor. There are other multi-author sites like this out there as well, so don’t feel that you have to do things a certain way.
One thing I personally strive to do more of is not just read new blogs, but to leave comments on other blogs so that the writers know they’re being read. It can feel like this community is very closed off, that everyone interacts within their own little bubble and rarely spends any time looking outside that bubble and then the opinions that are being shared just turn into a circle of back patting and self congratulations. I think that sort of promotion is harmful, and we need to break out of it.
Why is blogging important? Well. Besides the obvious reasons like blowing off steam and sharing your opinion with the world, it has the potency to turn into something much larger. Like I said, I’ve been running MmoQuests for 9 years now. I started off small, writing about my main game (EverQuest 2) and kept the posts informative and not vulgar. Honestly that part is completely up to you – but if you know how to write negative things without coming across as a douche, it helps. Anyway. I started writing about EverQuest 2. Because of that, I landed a job with Beckett Massive Online Gamer writing guides and interviews. I spanned out a few more games besides EQ2, but still had my roots there. Because of my involvement to date with all of THAT I landed a volunteer position with SOE on the Community Council. Occasionally I’d get another freelance job, like writing for MMORPG. I continued to blog while working for Beckett MOG, and wrote for their magazine aimed at younger gamers, Fun! Online Games (also known as FOG). These things carried on for a few years until eventually MOG was shut down, and I landed a job a few years later with Carbine Studios (WildStar) which is where I’ve been for over a year now. A lot of it was luck and knowing the right people, but having not started out some place small I wouldn’t be where I am. I’m not saying everyone who starts a blog is going to move on to bigger and better things – but it sure doesn’t hurt your prospects depending on how you conduct yourself and how bad you want something. The one piece of advice I give to everyone is consistency. Be constant. Be reliable. Keep writing.Read More
Rebellion recently revealed that they’re remastering the original 80s Battlezone with VR support, but today, they’ve announced that they’re also remastering Activision’s 1998 Battlezone game.
This is probably going to take a bit of explanation, so bear with me.
1980s Battlezone was a wireframe arcade game with a periscope-style viewfinder, in which players controlled their tank with a pair of joysticks and tried to blow up enemy tanks. It was later ported to basically every system under the sun, and cloned many, many times.
1998 Battlezone was Activision using the license to create something markedly different: a genuinely excellent hybrid of RTS and first-person tank simulation. During the Cold War. In space. You construct a base, gather resources, build vehicles, and take on an opposing force doing exactly the same thing, but it’s all controlled from a first-person perspective and you can take direct control of your tanks in battle. I haven’t played it for a long, long time, but I seem to remember it having some fantastic weapons.
Unfortunately, the announcement right now is pretty much just “We’re also working on a remaster of the 1998 Battlezone for PC”, so there are no screenshots or dates or supplementary information or anything. With luck, we’ll find out more soon.
This is going to get really confusing as we get more information on both of these games, isn’t it?Read More
If you don’t get a token upon opening a mystery box, you’ll still get a consolation prize: a stack of water balloons, a royal battleship kit, a huge prismatic star or lamp, or a medium cash bag.
Please note that water balloons are the only consolation prize available to Ironman players.
Reyna will give you a mystery box when you bring eight buckets of sand to her, up to three times a day. With your first one, she’ll also give you a beach party ticket. Keep hold of this – when the Lumbridge Crater Beach Party starts next week, you can exchange it for a goody bag!
You can get up to two boxes per day through daily challenges, and you can win more on Treasure Hunter.
On the 28th June and for two weeks after, you have the opportunity to claim a big mystery box from Reyna for every regular mystery box you’ve opened (including any you open on the 28th).
Each one gives you a chance to win the raffle’s star prize – a crab transmogrification hat. This sought-after piece of summer headwear is tradeable, until a photo is taken while wearing it. Consolation prizes for big mystery boxes are the same as for the regular ones.
Get ready to soak up the summer sun in the beach party of the year. Have fun, and let us know your feedback over on the forums!
What is Treasure Hunter?
Treasure Hunter is a minigame – playable from within RuneScape – where players use Keys to claim in-game items as prizes. These range from useful resources to rare weapons and exclusive gear.
Playing Treasure Hunter is simple – click the treasure chest icon that pops up when you log in. If you’ve not played before, just follow the on-screen guide.
Everyone gets at least one Key per day, and RuneScape members get two. You can earn more Keys while playing the game, or stock up by redeeming Bonds. If you’d like more, you can also buy Keys on the website, or by clicking ‘Buy Keys’ within the Treasure Hunter interface in-game.Read More
RuneScape is 15 years old in January, and big plans are afoot to make it an anniversary to remember.
We’re putting together a documentary film to mark the occasion, covering RuneScape’s history from its humble origins to the MMO we know and love today. Featuring famous players and JMods past and present, this is going to be something really quite special.
RuneScape is nothing without its community, though, and that’s why we need your help. We need you to send us the very best RuneScape content as you can muster: be it video clips, screenshots, or written details of your funniest, most exciting, most heartwarming RuneScape-related experiences.
For your shot at featuring in this landmark film, send us details of where your content can be found.
You can get content to us in the following ways:
Upload videos to YouTube. Set them as unlisted if you don’t want to make them public. Then, send us the URL.
Upload screenshots to Imgur. Then, send us the URL.
Any content you want to send to us can be uploaded to Dropbox. Then, just send us the share link.
Text-based accounts of your RuneScape experiences can simply be emailed to us.
Please note that we can’t accept videos or screenshots attached to emails.
Players can interact with each other through trading, chatting, or by participating in mini-games and activities, some of which are competitive or combative in nature, while others require cooperative or collaborative play. Players can trade items and gold coins with each other, either through a face-to-face trade,or by using a large automated marketplace known as the Grand Exchange.
The chat system enables players to communicate with each other. Public Chat broadcasts text to players in the local area on one server, both by text appearing above the speaker’s head and in the message box.
Friends Chat broadcasts text in the message box only to certain players tuned into a specific channel, who can be available on any RuneScape world. Each Friends Chat channel has an owner, who can assign different ranks to individual players; players’ ranks dictate their ability to perform administrative tasks within the channel. Clan Chat allows members of a clan to communicate with each other through a separate channel.Quick Chat allows players to choose from a list of predetermined messages to send as Public Chat, Clan Chat, or Friends Chat.Read More